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It doesn't support text output and can program only 2 buttons, Z and X.There is text in dialog boxes, by manner of overlaying sprites, or maps lain with text. RPG Maker 2003, also referred to as RM2k3, and sometimes RM2k/3, is largely an improvement of RM2k.While it is possible to do more with RM2k, it uses lower resolution sprites and tiles than RPG Maker 95.However, it does not have a noticeable limit of 'sprites'.In this new maker, the interface is more user-friendly, allowing new users to create games with ease.
One notable disadvantage from the previous version, however, is the lack of support for multiple tilesets when mapping, leaving the player with only a finite number of unique tiles with which to depict all the game's environments.
This, along with its follow-up RPG Tsukūru Dante 98 II, was made for NEC PC-9801, and games created with these programs can be played on a Windows computer with emulators called Dante for Windows and D2win, respectively.
RPG Maker 95 was the first Microsoft Windows-based RPG Maker software.
Despite being geared towards creating role-playing video games, the engine also has the capability to create games of other genres, such as adventure games (see Yume Nikki) or visual novels with minimal tweaking.
According to Enterbrain, RPG Tsukūru Dante 98, released on December 17, 1992, was the first software of the RPG Maker series, although there were a few versions of RPG making software by ASCII preceding it, dating back to 1988.